Star Wars Jedi: Fallen Order is the new game developed by Respawn Entertainment in the Star Wars universe, which takes place a few years after the execution of Order 66. So if any of you ever wanted to know the struggles of a Jedi, this is for you.
You play as Cal Kestis, Jedi padawan on the run. Fallen Order follows the story of Cal as he’s forced out of hiding, and he’s on his way to help restore the Jedi Order, with his new friends, Cere, a former Jedi Knight on a quest to restore the Jedi Order, and Greez, a grumpy pilot who loves his ship more than he loves people, and BD-1, a trusty droid that follows Cal and helps him discover his path. That’s explaining the story in real short. As you progress, you find many interesting things about the Star Wars universe, and I can say that I did not have enough of it, in a good way. As a Star Wars lover, I just can’t wait to see what’s next for us in Cal’s adventure, which I hope will continue in the future.
But we all know that the story isn’t everything. The game has to hook you with the gameplay as well. So how does that fare? Very well, in my opinion. Since you are a Jedi, you have your lightsaber and your Force powers, but since you haven’t finished your training as a padawan, you have to get most of your skills through leveling up and remembering them at some parts of the game. While you don’t have many combat options, the game still feels very satisfying as you kill your enemies.
The main problem of the game is its lack of enemy variety. You have your standard Stormtrooper, Flame troopers, Scout troopers, some Purge troopers (which are basically stormtroopers with more health and attack patterns, which were trained to fight Jedi), various planet based wildlife and so on… While it can sound like enough, it gets kind of boring killing the same enemy again and again. The best fights I had in Fallen Order was when I was fighting the Second Sister, and other Force-sensitive enemies. These fights really tested my skills and made me think before I acted.
Fallen Order is a really beautiful game, from various effects to amazing environments. You can see how Respawn did a lot of work on the lightsaber, as everything you cut through has that burnt line exactly where you hit it, whether its an enemy or a lifeless object, like a wall. I found myself just standing for a few minutes, simply appreciating how beautiful this game looks.
Now from a technical standpoint, this game was a mess. While it’s not the worse, you get the feeling that it was not so well optimized for a standard PS4. Now I’m not talking about funny glitches, and thankfully not game-breaking bugs, but I’ve had many moments with glitched textures and some objects that just appear/disappear out of nowhere.
One also big problem was the frame rate. In a game, so focused on timing your attacks and parries, it was hard to do so with all the frame drops I had. At some points, the game just froze for a few seconds, sometimes for loading, sometimes just random freezes.
Jedi: Fallen Order got me really hooked, even with all the various bugs and awkward textures now and then, the game did very well story and gameplay-wise, and, of course, graphics-wise. Now I wouldn’t recommend it if you’re not a fan of hard, Souls-like, games. While it is much more forgiving than other games in that genre, it’s still not The Force Unleashed.
Star Wars Jedi: Fallen Order is available for 60$ on PS4, XBOX ONE, and PC.