Indie publisher Bold Head Interactive and developer Pentapaw Studios have launched Yarn Guardians, a spirited 2D twin stick action adventure available from august 14th on Windows, macOS, Linux, and Nintendo Switch. Stepping in as one of five quirky, flying cat “Guardians,” players explore lush, hand drawn fantasy biomes packed with secrets, whimsical NPCs, and larger than life boss encounters. The game’s art style and original soundtrack by Void Omen add charm and depth, making Yarn Guardians an eye catching title for both gamers and industry professionals.
Bonaparte – A Mechanized Revolution offers a fresh and intriguing take on the French Revolution, set in an alternate 1789 Paris where the Bonaparte legacy continues through characters Céline or César Bonaparte. This turn based strategy game tasks you with navigating a politically charged landscape, deciding whether to defend the monarchy, push for reform, or fully embrace the revolutionary spirit. What makes this game stand out immediately is its blend of political intrigue and tactical military combat, where you must manage armies, recruit soldiers, and command colossal mechanized units on the battlefield.
Future War Tactics: SOF vs Alien Invasion – Turn-Based Strategy is one of those indie releases that drew me in with its promise of tactical depth and a grim, near future plot. As a fan of turn-based strategy, I was excited to see how this title would carve its own niche. Here, I’ll take you through its world, gameplay mechanics, visual flair, and most honestly my personal experience with its strengths and frustrating flaws.
From the very first moments of Copycat, I found myself drawn into a world that is both vibrant and quietly somber a contradiction that perfectly mirrors the emotional complexity at the heart of this indie narrative adventure. The game doesn’t shy away from sensitive subjects like family trauma, abandonment, and the pain of letting go. Instead, it invites players to sit with these feelings, to experience them through the eyes of a creature whose world is often overlooked: a shelter cat named Dawn.
Playing as Dawn, I was immediately struck by how the game’s perspective almost always from the vantage point of a cat shapes every interaction. Whether prowling along alleyways, perched on a windowsill, or curled up in a patch of sunlight, the world feels intimate and constrained, as if seen through feline eyes. Occasionally, the camera shifts to first-person, making the experience even more immersive. Yet, I also noticed that my freedom was often restricted to the specific boundaries of each story chapter. This design choice, while sometimes limiting, kept me focused on the unfolding narrative and the emotional beats that define Dawn’s journey.
There’s something magical about the idea of building a world from the ground up, watching a simple camp blossom into a thriving medieval city. City Tales – Medieval Era invites players to step into the shoes of a benevolent ruler, guiding their people through the trials and triumphs of kingdom-building. As someone who enjoys both the creativity of city builders and the storytelling potential of games like this, I was eager to see how City Tales would distinguish itself in a crowded genre.
There’s something undeniably charming about arcade style racing games. For many of us, they evoke memories of crowded arcades, the scent of popcorn, and the thrill of trying to beat our friends’ high scores. Rally Arcade Classics, developed by NETK2GAMES, attempts to capture that spirit and bring it to modern platforms like PlayStation 5, PC, and Nintendo Switch (with an Xbox version on the horizon). As someone who grew up playing MotorStorm on PlayStation 3 and has a soft spot for racing games that prioritize fun over realism, I was eager to see if this indie title could scratch that itch in today’s gaming landscape.
Status One is a tactical top down shooter that blends the careful planning of Door Kickers, the action packed moments of Police Stories, and the thematic tension of Ready or Not. From the moment you enter the game, you’re not just a player you’re both a leader and an operator in the field. The game invites you to build your own counter-terrorist task force from the ground up, training your squad, equipping them with the latest gear, and leading them into battle against various crime factions across your country. The sense of responsibility is immediate. As someone who enjoys both strategy and action, I found myself constantly switching between hands on combat and giving orders from above. The game’s simple yet powerful command system allows you to plan every engagement with precision, using grenades, specialized gadgets, and your own tactical thinking. Customizing your loadout is a joy, with a wide range of weapons, armor, and gadgets available for purchase. Every mission feels like a fresh challenge, and the progression of your squad is deeply rewarding.
Metal Thunder is an Early Access title that thrusts players into the cockpit or more accurately, the gunner’s seat of a heavily armed AC-130 gunship. Developed by Tolga Coşkun under Dumbbell Games, this project is ambitious for a solo developer and brings a fresh, gritty take on the modern warfare genre. The game blends the thrill of aerial fire support with roguelike progression, offering a unique mix of action, strategy, and replayability. From the moment you launch Metal Thunder, you’re immersed in a world of relentless combat and high stakes decision making. The game’s setting is raw and authentic, with realistic battlefield visuals, radio chatter, and the use of night vision and thermal optics. Every sortie feels like a life or death mission, and the pressure to protect your base from waves of insurgents keeps you on the edge of your seat. As someone who enjoys both tactical shooters and roguelike experiences, I found Metal Thunder’s fusion of these elements to be both refreshing and exciting.
Mostroscopy is not your typical fighting game. It draws deeply from the vivid, wild imagery of 1950s Mexican horror and Luchador cinema, creating a world where masked wrestlers and classic monsters collide. The result is a game that’s both visually striking and packed with personality. The eclectic roster featuring everything from vampires to werewolves, mummies, ghosts, and, of course, Luchadores is a breath of fresh air in a genre often dominated by the same old archetypes.
The game’s presentation is a love letter to its inspirations. The color palette is bold and vibrant, with character designs that are both campy and cool. Each fighter stands out, not just in appearance but also in their animations and fighting styles. The attention to detail in their design is impressive, you can tell the developers poured a lot of love into making each character feel unique.
When a new collectible card game (CCG) emerges, it’s not just about the mechanics or the art it’s about the vision, the passion, and the journey of the people behind it. I had the privilege of interview the team behind Gear Slayer CCG, a free to play multiplayer card game set in the vibrant world of Aurellia. In this exclusive interview, we dive deep into the creative process, the hurdles they overcame, and the unique features that set Gear Slayer apart.