Albatroz: Journey into the Unknown

Albatroz, developed by Among Giants and published by SOEDESCO, is a backpacking RPG that invites players to step into the shoes of Isla, a young woman searching for her lost brother, Kai, across the mystical “Forbidden Lands.” Available on PS5, Xbox Series X|S, and Steam, the game offers a compelling blend of narrative depth, survival mechanics, and exploration, all wrapped in a visually striking world where two realms converge.
As Isla, you abandon city life and set out on a personal quest that quickly evolves into a journey of self-discovery, loss, and resilience. The game’s world is rich with mysticism, featuring the legendary Albatroz Mountain-known as “the walking mountain”-which serves as both a literal and metaphorical goal. Along the way, you encounter a diverse cast of characters, each with their own stories and cultures, adding layers of complexity to the narrative.

Continue reading “Albatroz: Journey into the Unknown”

A Psychedelic Journey: Interview with Gabriel Ledoux, Creator of LAVALAMP

LAVALAMP is a unique 3D first-person walking simulator that immediately stands out for its vivid, psychedelic visuals and eccentric storytelling. The game invites players into a surreal world where exploration and ambiance take center stage, weaving a narrative around the quirky mission of helping space lemmings. Developed primarily by Gabriel Ledoux, a music composer turned game developer, LAVALAMP offers a fresh take on the walking simulator genre, blending minimalist mechanics with an explosion of color and sound.
The experience is intentionally offbeat and whimsical, with each room in the game serving as a portal to a new, vibrant dimension. The story is deceptively simple-helping lemmings from space-but the journey is filled with unexpected perspectives, playful interactions, and a soundtrack that elevates the entire adventure. LAVALAMP is a testament to the creative freedom found in indie game development, where limitations can become the foundation for originality and charm.

Continue reading “A Psychedelic Journey: Interview with Gabriel Ledoux, Creator of LAVALAMP”

KIBORG: The Last Ticket to Escape

KIBORG, developed by Sobaka Studio, storms onto PlayStation 4 & 5, Xbox Series X|S and One, and PC via Steam on April 30, 2025. This relentless rogue-lite beat ’em up thrusts players into the shoes of Morgan Lee, a wrongly accused convict sentenced to 1,300 years on the galaxy’s most notorious prison planet. The only hope for freedom? Survive and win “The Last Ticket,” a blood-soaked game show broadcast for the entertainment of a dystopian universe.

Continue reading “KIBORG: The Last Ticket to Escape”

Wizordum: A Spellbinding Retro FPS Journey

Wizordum, developed by Emberheart Games and published by Apogee Entertainment, has officially exited Early Access with the release of its third episode and full 1.0 launch on PC. Priced at $19.99 (with a 15% discount until May 6th, 2025), Wizordum is a modern homage to the classic fantasy shooters of the 1990s, blending retro visuals, intricate level design, and a robust arsenal of magical weaponry into a unique first-person spellcasting experience.

Continue reading “Wizordum: A Spellbinding Retro FPS Journey”

HUNGER: Where Every Expedition Could Be Your Last

The trailer for HUNGER, the upcoming PvPvE first-person extraction RPG from Good Fun Corporation, offers a chilling glimpse into a world ravaged by war and twisted by a mysterious bacterium. This detailed analysis explores the technical, narrative, and gameplay elements revealed in the trailer, highlighting what sets HUNGER apart in a crowded genre.

Continue reading “HUNGER: Where Every Expedition Could Be Your Last”

Supercar Collection Simulator Review: Collect, Race, and Trade in Style

Supercar Collection Simulator, developed by indie studio Kiki Games, is making its official debut on Steam Early Access on April 14, 2025. After generating buzz with a free Prologue and a hands-on Steam Demo, the game is now ready to offer players the full experience of building, managing, and racing in their very own supercar store. This title stands out by combining retail management, obsessive collecting, strategic racing, and community-driven features, all wrapped in a charming, colorful package.

Continue reading “Supercar Collection Simulator Review: Collect, Race, and Trade in Style”

Out of Hands: Art, Horror, and Healing

Entering the Nightmare: Story and Psychological Depth

Out of Hands is an indie card RPG developed solely by Yang Zeyu, the creative force behind Game River. The game thrusts players into a nightmarish dreamscape, where the protagonist, shattered by the loss of a loved one, must navigate a world that is as eerie as it is emotionally charged. Each step through this surreal landscape is a confrontation with repressed memories and psychological scars, with the narrative constantly shaped by three fragmented states of mind-logic, cryptic intuition, and instinct. These mental voices not only influence the protagonist’s actions but also lead players to question what is real, what is delusion, and what lies in the unspeakable abyss that lurks beneath trauma.

Continue reading “Out of Hands: Art, Horror, and Healing”

Delta Force Mobile Shatters Records: 10 Million Players in Four Days

A New Era for Tactical Shooters on Mobile
Delta Force, the iconic first-person shooter franchise, has made a triumphant return with its global mobile launch, achieving unprecedented success in just its first week. Developed by TiMi Studio Group and published by Level Infinite, Delta Force arrived on iOS and Android on April 21, 2025, and immediately soared to the #1 Top Free Game position in the App Store across 169 territories and in the Google Play Store across 125 territories. In an astonishing display of popularity, over 10 million players joined the action within just four days, setting a new standard for AAA mobile shooters and significantly boosting the game’s performance on PC, where concurrent player counts on Steam continue to rise.
Delta Force on mobile is not just a port-it’s a fully realized, next-generation FPS experience. Players can engage in massive 24v24 Warfare battles across seven visually stunning maps, or tackle three-player co-op Operations missions featuring enemy squads, AI mercenaries, and boss encounters. The game boasts console-quality visuals, running at up to 120 FPS with HD rendering and ultra-long-distance visibility. With 10 elite Operators, 55 customizable firearms, 12 drivable vehicles, and 19 tactical gadgets, Delta Force offers a depth and variety rarely seen in mobile shooters.

Continue reading “Delta Force Mobile Shatters Records: 10 Million Players in Four Days”

A Decade in the Making: An In-Depth Interview with Alon Kaplan on Moduwar

The Genesis of Moduwar

Sitting down with Alon Kaplan, CEO, Team lead, and composer at Biohex Studios, at the Olamot convention, I was eager to uncover the story behind Moduwar-an RTS unlike any other. Alon recounted how the journey began nearly a decade ago, when he and co-creator Alon Tzarafi (CTO & Lead Game Designer), both passionate about real-time strategy games, gathered friends to brainstorm a new concept. Inspired by the cult classic NetStorm, they envisioned a game where players connect floating islands and build modular weapons. The twist? In Moduwar, these islands would be living creatures, not static landmasses.

After a pivotal phone call, the core mechanic of splitting and merging living entities was born. The team quickly built a tiny prototype, but the road ahead was anything but straightforward. Showcasing early builds at conventions, they received positive feedback but struggled to find a publisher willing to take a risk on such an unconventional idea. It wasn’t until a chance meeting with Firesquid at Gamescom that things finally clicked, leading to a publishing deal and a renewed sense of purpose to finish the game.

Continue reading “A Decade in the Making: An In-Depth Interview with Alon Kaplan on Moduwar”

Rise of Rebellion: Community Feedback, Combat Challenges, and the Road Ahead

A New Challenger Emerges in the Indie RPG Scene

Rise of Rebellion arrives on PC via Steam as a 3D single-player action RPG crafted by solo developer Hytacka and published by Kodansha Game Creators’ Lab. Set in the war-torn town of Tella, players become a Tella warrior-one of a select few attuned to the mystical Tel energy of the earth-tasked with reclaiming their homeland from invaders. The game’s premise is steeped in myth, with dragons once ruling the skies until divine wrath wiped them out, leaving behind a world where faith, earth magic, and swordsmanship collide.

Continue reading “Rise of Rebellion: Community Feedback, Combat Challenges, and the Road Ahead”