Status One is a tactical top down shooter that blends the careful planning of Door Kickers, the action packed moments of Police Stories, and the thematic tension of Ready or Not. From the moment you enter the game, you’re not just a player you’re both a leader and an operator in the field. The game invites you to build your own counter-terrorist task force from the ground up, training your squad, equipping them with the latest gear, and leading them into battle against various crime factions across your country.
The sense of responsibility is immediate. As someone who enjoys both strategy and action, I found myself constantly switching between hands on combat and giving orders from above. The game’s simple yet powerful command system allows you to plan every engagement with precision, using grenades, specialized gadgets, and your own tactical thinking. Customizing your loadout is a joy, with a wide range of weapons, armor, and gadgets available for purchase. Every mission feels like a fresh challenge, and the progression of your squad is deeply rewarding.

Top Down Tactics and Team Progression
The top down perspective was definitely an adjustment at first. Coming from more traditional first person shooters, I wasn’t sure how immersive or intuitive it would feel. However, it didn’t take long before I got used to the view, and I soon found myself appreciating the tactical clarity it provides. Watching my squad grow in experience and acquire better gear was incredibly satisfying. The more missions we completed, the more I wanted to see my team in action, pulling off clever maneuvers and outsmarting the enemy.
There’s a real sense of attachment to your squad members, and the game does an excellent job of making you care about their survival and success. The ability to participate in every engagement or command the action from a distance gives you flexibility and keeps the gameplay dynamic. However, I did notice some limitations in the command system each teammate can only receive one command at a time, and you can’t queue up multiple orders. Additionally, while you can order a teammate to face a specific direction at the end of their move, you can’t have them move while facing a particular direction from the start. These small quirks can sometimes break the flow of an otherwise smooth tactical experience.
Equipment, Features, and Wishlist
Status One’s equipment and customization options are solid, but I can’t help but wish for even more variety. The store is well stocked with weapons, armor, and gadgets, but I’d love to see additional gear especially sniper rifles, which are currently missing from the lineup. Allowing squadmates to carry more than one weapon would add another layer of depth to the gameplay, giving you more options in the heat of battle.
The game’s interface is clean and functional, but I found myself wanting hotkeys for the bottom bar commands to speed up my actions during intense moments. A “repair all” button for equipment would also be a welcome addition, saving time and streamlining the management of your squad’s gear. These quality of life improvements would make Status One even more enjoyable and accessible for players who want to focus on the action and strategy.

Visuals, Gameplay, and That “Just One More Mission” Feeling
Status One looks great, with clear, detailed graphics and a user friendly interface. The gameplay is solid and engaging, striking a good balance between strategy and action. There’s a lot of potential here, and it’s clear that the developers have put thought into both the mechanics and the atmosphere. The missions are varied and challenging, and the sense of progression is strong every successful operation makes your team stronger and more capable.
One of the biggest compliments I can give Status One is that it’s one of those games you sit down to play for “just 30 minutes,” only to realize a few hours have flown by. The combination of tactical planning, squad management, and hands on action creates a compelling loop that keeps you coming back for more. Whether you’re a fan of strategy games, shooters, or both, Status One offers something unique and rewarding.
Personal Verdict: A Tactical Gem with Room to Grow
Status One is a standout tactical shooter that blends planning, action, and squad management into a cohesive and addictive experience. The top down view, while initially unfamiliar, quickly becomes intuitive and offers a fresh perspective on tactical gameplay. The sense of progression and attachment to your squad is strong, and the customization options are satisfying.
That said, there’s still room for improvement. More equipment options, better squad command flexibility, and quality of life features like hotkeys and a “repair all” button would elevate the experience even further. The lack of sniper rifles and the current limitations on squad commands are noticeable, but they don’t overshadow the game’s strengths.
Overall, Status One is a game I’d recommend to anyone who enjoys tactical shooters or squad based strategy. It’s engaging, rewarding, and has that “just one more mission” quality that makes it hard to put down. With continued updates and a few key improvements, Status One has the potential to become a must play title in the genre. As someone who’s passionate about both gaming and hardware, I appreciate the attention to detail and the potential for growth in this ambitious project.