Delta Force Announces Tactical Crossover With Rainbow Six Siege

The next major Delta Force season is shaping up to be its most ambitious update yet, and the newly announced crossover with Tom Clancy’s Rainbow Six Siege immediately caught my attention. Instead of feeling like another random collaboration designed purely for marketing, this one feels surprisingly natural because both franchises have always been built around tactical teamwork, communication, and carefully planned engagements. Alongside the collaboration, Team Jade also confirmed a brand new Operations extraction map, a new Warfare battlefield, and another Operator joining the roster, making this one of the largest content drops the game has seen so far.

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Wuthering Waves Version 3.5 Expands the Adventure

Kuro Games has officially released Wuthering Waves Version 3.5, introducing one of the game’s largest content updates to date. The update expands the open world action RPG with a brand new region, additional Main Quest chapters, playable Resonators, new equipment, multiple limited time events, and a broad collection of gameplay and technical improvements. Version 3.5 also marks the official debut of Wuthering Waves on Xbox Series X|S and Xbox on PC, allowing Xbox players to join the adventure for the first time.

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Moduwar Major Update Expands the Campaign With New Factions, Organs, and Massive Gameplay Improvements

The latest Moduwar update, Version 0.7000, delivers the game’s largest content expansion so far, significantly extending both the campaign and the core gameplay systems. The update introduces three brand new campaign levels, three fully playable Modu factions, unique biological organs, expanded enemy forces, major balancing adjustments, and a long list of quality of life improvements. It also upgrades technical performance, localization, voice acting, and environmental systems, making this one of the most comprehensive updates since the game’s release.

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Honkai: Star Rail Version 4.4 Brings Himeko’s Biggest Moment Yet and Expands the Fate/stay night Collaboration

A Story Update That Finally Raises the Stakes

Honkai: Star Rail Version 4.4 arrives on July 15, 2026, and it feels like one of the most important story updates the game has received in a long time. The peaceful balance that lasted for fifteen years in Planarcadia has completely collapsed after Asat Pramad revealed his true identity, pushing the Trailblazer into a direct confrontation that looks far more personal than previous chapters. This update focuses heavily on uncovering Himeko’s whereabouts while exploring the mystery surrounding events from fifteen years ago, creating a narrative that feels much more emotional than a standard expansion.

What immediately caught my attention is that HoYoverse is finally giving players answers instead of endlessly teasing major plot points. I have enjoyed Honkai: Star Rail’s storytelling for years, but there were moments where I felt the pacing slowed down too much. Version 4.4 looks like it is correcting that by placing Himeko and Asat Pramad at the center of the conflict, making every major revelation feel like it actually moves the overarching story forward.

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Xsolla Club: Building A Home For The Gaming Industry

Last Monday, I attended an event by Xsolla in Tel Aviv.

At first, it felt like another gaming industry gathering.

But this wasn’t another standard networking event.

It was the announcement of something much bigger.

A new hub built specifically for people in the gaming industry. A place designed for thinking, collaborating, meeting people from across the industry, and creating new ideas together.

And according to the vision presented during the event:

This is only the beginning…

The Tel Aviv location is the first gaming hub of its kind created by Xsolla, with plans to open more spaces like this around the world in the future.

The space itself includes gaming rooms where developers can test games, meeting rooms for small teams, quiet working areas, shared workspaces, and even a dedicated podcast room.

During the event, I had the opportunity to sit down with Nikita Sherman,

I had the opportunity to sit down with Nikita Sherman, SVP Business Development Mediterranean at Xsolla, who leads the company’s partnerships, ecosystem growth, and industry initiatives across the region.

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Delta Force Mobile Shatters Records: 10 Million Players in Four Days

A New Era for Tactical Shooters on Mobile
Delta Force, the iconic first-person shooter franchise, has made a triumphant return with its global mobile launch, achieving unprecedented success in just its first week. Developed by TiMi Studio Group and published by Level Infinite, Delta Force arrived on iOS and Android on April 21, 2025, and immediately soared to the #1 Top Free Game position in the App Store across 169 territories and in the Google Play Store across 125 territories. In an astonishing display of popularity, over 10 million players joined the action within just four days, setting a new standard for AAA mobile shooters and significantly boosting the game’s performance on PC, where concurrent player counts on Steam continue to rise.
Delta Force on mobile is not just a port-it’s a fully realized, next-generation FPS experience. Players can engage in massive 24v24 Warfare battles across seven visually stunning maps, or tackle three-player co-op Operations missions featuring enemy squads, AI mercenaries, and boss encounters. The game boasts console-quality visuals, running at up to 120 FPS with HD rendering and ultra-long-distance visibility. With 10 elite Operators, 55 customizable firearms, 12 drivable vehicles, and 19 tactical gadgets, Delta Force offers a depth and variety rarely seen in mobile shooters.

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Square-Enix Delivers Final Fantasy & Mana to Xbox, Unlocking More Exciting JRPGs!

For a long time, rumors swirled around a possible exclusivity deal between Sony and Square Enix that left Xbox fans feeling left out, especially with big titles like Final Fantasy VII Rebirth and Final Fantasy XVI skipping Microsoft’s console. The Final Fantasy Pixel Remaster series, for example, was released on PC, PlayStation, and Nintendo but was absent from Xbox. These moves fueled speculation that Square Enix had some form of contract limiting their games on the platform.

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